diff --git a/mdl/m_term_ansi.pas b/mdl/m_term_ansi.pas index adacd5e..2508e09 100644 --- a/mdl/m_term_ansi.pas +++ b/mdl/m_term_ansi.pas @@ -153,8 +153,8 @@ Begin If (X + Offset) > 80 Then Begin Screen.CursorXY (80, Screen.CursorY); -// Screen.WriteChar(#10); // force lf incase we have to scroll -// Screen.CursorXY(X + Offset - 80, Screen.CursorY); + //Screen.WriteChar(#10); // force lf incase we have to scroll + //Screen.CursorXY(X + Offset - 80, Screen.CursorY); End Else Screen.CursorXY (x + offset, Screen.CursorY); @@ -264,6 +264,15 @@ Begin #27 : State := 1; #9 : Screen.CursorXY (Screen.CursorX + 8, Screen.CursorY); #12 : Screen.ClearScreen; +(* + #14, + #15 : Begin + Screen.WriteChar('X'); + + State := 0; + WasValid := True; + End; +*) Else Screen.WriteChar(Ch); @@ -297,6 +306,15 @@ Begin #27 : State := 1; #9 : Screen.CursorXY (Screen.CursorX + 8, Screen.CursorY); #12 : Screen.ClearScreen; +(* + #14, + #15 : Begin + Screen.WriteChar('X'); + + State := 0; + WasValid := True; + End; +*) Else Screen.WriteChar(Data[Count]); WasValid := True;