Editing a single character now prompts for ASCII # instead of forcing people to play the ALT-NUMPAD game.

This commit is contained in:
mysticbbs 2013-05-23 20:46:33 -04:00
parent f1e779a383
commit 6eef3d211b
1 changed files with 21 additions and 6 deletions

View File

@ -72,6 +72,7 @@ Type
Procedure EditPercentBar (Var Bar: RecPercent); Procedure EditPercentBar (Var Bar: RecPercent);
Function GetColorAttr (C: Byte) : Byte; Function GetColorAttr (C: Byte) : Byte;
Procedure EditAccessFlags (Var Flags: TMenuFormFlagsRec); Procedure EditAccessFlags (Var Flags: TMenuFormFlagsRec);
Procedure EditCharacter (Var C: Char);
Procedure AddBasic (HK: Char; D: String; X, Y, FX, FY, DS, FS, MS: Byte; I: FormItemType; P: Pointer; H: String); Procedure AddBasic (HK: Char; D: String; X, Y, FX, FY, DS, FS, MS: Byte; I: FormItemType; P: Pointer; H: String);
Procedure BarON; Procedure BarON;
Procedure BarOFF (RecPos: Word); Procedure BarOFF (RecPos: Word);
@ -222,6 +223,25 @@ Begin
Box.Free; Box.Free;
End; End;
Procedure TAnsiMenuForm.EditCharacter (Var C: Char);
Var
Box : TAnsiMenuBox;
Str : String[3];
Begin
Box := TAnsiMenuBox.Create;
Box.Open (19, 8, 62, 10);
WriteXY ( 21, 9, 113, 'Enter ASCII character number (1-254)');
Str := strI2S(Ord(C));
Str := Input.GetStr(58, 9, 3, 3, 1, Str);
C := Chr(strS2I(Str));
Box.Close;
Box.Free;
End;
Procedure TAnsiMenuForm.EditAccessFlags (Var Flags: TMenuFormFlagsRec); Procedure TAnsiMenuForm.EditAccessFlags (Var Flags: TMenuFormFlagsRec);
Var Var
Box : TAnsiMenuBox; Box : TAnsiMenuBox;
@ -567,7 +587,6 @@ End;
Procedure TAnsiMenuForm.EditOption; Procedure TAnsiMenuForm.EditOption;
Var Var
TempStr : String;
TempByte : Byte; TempByte : Byte;
TempLong : LongInt; TempLong : LongInt;
Begin Begin
@ -598,11 +617,7 @@ Begin
If Not DirCreate(S^) Then If Not DirCreate(S^) Then
ShowMsgBox(0, 'Unable to create'); ShowMsgBox(0, 'Unable to create');
End; End;
ItemChar : Begin ItemChar : EditCharacter(C^);
TempStr := Input.GetStr(FieldX, FieldY, FieldSize, MaxSize, 1, C^);
Changed := TempStr[1] <> C^;
C^ := TempStr[1];
End;
ItemAttr : Begin ItemAttr : Begin
TempByte := GetColorAttr(B^); TempByte := GetColorAttr(B^);
Changed := TempByte <> B^; Changed := TempByte <> B^;